Going into the federal election held on 21 May 2022, it was not expected that the R&D Tax Incentive was to be impacted (in the short term at least), and there were not any announcements during the campaign that have been R&D tax specific. This was so, since recent legislative amendments to the R&D Tax Incentive had only recently commenced after the October 2020 bi-partisan enactment of the underlying law, and it would be unlikely for further change to happen […]
The federal election is due to be held Saturday, 21 May 2022. Thankfully, after years of instability and uncertainty, it is not expected that the R&D Tax Incentive will be impacted by the upcoming election campaign (in the short term at least), and there have not been any R&D Tax specific announcements. This is the case, as recent legislative amendments to the R&D Tax Incentive have only recently commenced after the October 2020 bi-partisan enactment, and it would be unlikely […]
Originally announced last federal budget was a refundable offset for digital games, to strengthen the digital games industry and develop local capability. Last month, the treasury published the Exposure Draft Explanatory Materials. The Digital Games Tax Offset (DGTO) proposes to insert a new division into the ITAA 1997 to provide a 30% refundable tax offset for eligible businesses that spend a minimum of $500,000 on qualifying Australian development expenditure related to the development of eligible games from 1 July 2022. […]
Administration of the R&D Tax Incentive is undertaken in accordance with the Industry Research and Development Act 1986. The Australian Government has made new versions of 2 legislative instruments under this Act: Industry Research and Development Regulations Industry Research and Development Decision-making Principles The previous versions of these instruments had sunset clauses that were due to automatically expire this year. The instruments have been remade, and remain broadly the same as was previously in place. The main notable change is […]